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Wesnoth Units database

Orcish Terror

(image)

TODO

Information

Advances from: Orcish Raider
Advances to:
Cost: 50
HP: 72
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDOrcish Terror
Abilities:

Attacks (damage - count)

(image)whip
melee
24 - 2
impact
dread
(image)sword
melee
13 - 3
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village160%